Beiträge von Cyb3r

    Hello everyone, happy Wednesday!

    We know you are waiting for a new update to fix the issues that affected so many. We are working hard on rolling the fix and the plan is to release it this week so thank you for your patience. Until then we have a new Community Showcase & Q&A to entertain you so hope you enjoy it.
    Bitte melden Sie sich an, um dieses Bild zu sehen.

    First up we have a Community showcase:

    Bitte melden Sie sich an, um dieses Bild zu sehen.
    Hear me out comrade: first we gather birds, then we strap bombs on them...

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    I think someone took that song way too literally

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    Officially I cannot condone booze and firearms. Officially.

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    This looks like a nice family friendly photo till you wonder if that is indeed animal meat.

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    I'M NOT LOCKED IN HERE WITH YOU! YOU'RE LOCKED IN HERE WITH ME!

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    The bois revising the plan one last time before rushing Area 51...

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    ...only to find something like this.

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    The sun will rise on the island once again.

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    But where is the lamb sauce?!?

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.
    *Record Scratch* *Freeze Frame* "Hi there, you might be wondering how I got here..."

    • Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.

    And now the Q&A:
    Bitte melden Sie sich an, um dieses Bild zu sehen.
    Bitte melden Sie sich an, um dieses Bild zu sehen.
    Bitte melden Sie sich an, um dieses Bild zu sehen.

    No standard format of Q&A this time as most comments are related to these same questions.We are aware of the issues everyone thank you for taking time to report them and your patience. We are working hard to fix this issue and have made progress and managed to get a repro but not a stable one. Everyone is working hard on this even our sound guy and 3D artists are currently part of the QA team. This is where you guys come in. We would ask the whole community to help out this time. Any information you might have about this issue, any fixes you have, issues you encountered literally any information now matter how insignificant you think it is, is more than welcome. Feel free to spam it to us either on general forums or directly towards any dev you find online on discord at that time.

    Thank you all for your help upfront!

    Love and Peace, Beda.




    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Yes, we all know what we did yesterday, and we're very sorry, so here we are trying to fix the issues. :)

    Regarding yesterday's chaos, the patch that we deployed had issues with the base build system and in return it caused corrupted databases, so we had to revert to the older game version. This hotfix contains everything from the last one, plus some extras we added, and the fix for the issue that caused the problem. If you notice that items/base build elements/vehicles are gone, we are also sorry for that, but we aren't able to restore your lost assets. Unfortunately, such is life in early access.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Fixed the bug where you could see chests through cabin doors.

    • Fixed the bug where the flag area indicator would rotate with the flag.

    • Fixed the bug where items in chests disappeared on double click if inventory is full.


    And here are the notes from the last update!

    • Bitte melden Sie sich an, um dieses Bild zu sehen.Bitte melden Sie sich an, um dieses Bild zu sehen.What do we have here? Another hotfix, because why not. Let's get into it!Bitte melden Sie sich an, um dieses Bild zu sehen.We added more base building elements, the first batch will be various furniture options for a cozier home.Bitte melden Sie sich an, um dieses Bild zu sehen. Bitte melden Sie sich an, um dieses Bild zu sehen.
      • Fixed the bug where some base building ingredients would have no fill sound.

      • Fixed the bugs that caused vehicles to drop in the ground and other irregular behaviour.

      • Fixed the bug where you couldn't loot bodies underwater.

      • Fixed bug where reloging with wall blueprint wouldn't load the blueprint correctly.

      • Fixed bug with weapon spread not updated by stance when equipped.

      • Fixed the bug where diving masks were invisible when you dropped them on the ground.

      • Fixed the bug where players were able to destroy flags and chests through walls.

      • Fixed the bug where you could build shelters in enemy bases.

      • Potential fix for voice chat crash.
      Bitte melden Sie sich an, um dieses Bild zu sehen.
      • Reduced base elements destroy time for drones.

      • Base building door frames now deal damage when walked on.

      • Interaction distance should now be the same in first and third person view.

      • Small client and server optimizations.

      • You can now double click to pick up items from chest and car inventory.

      • Added supporter only base flag.
        Bitte melden Sie sich an, um dieses Bild zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Comic time! For those who just tuned in, here is a list of the previous issues:

    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.
    • Bitte melden Sie sich an, um diesen Link zu sehen.


    And the newest page:

    Bitte melden Sie sich an, um diesen Link zu sehen.

    And as always...remember to test your games thoroughly before pushing a patch out!

    Sippy.




    Patch 1.0.1.4710 - December 31st

    Hope you all had a merry Christmas! Our devs are now back to work and the bugs are being smashed again. So to wave goodbye to 2018 and say hello to a 2019 full of new awesome features, here's a new build for you all!

    - Fixed bug with chair path finding where you wouldn't be able to go to the requested spot if you were too close to it when you started.
    - Removed collision vs pawn for placement/edit actors in housing.
    - Should no longer be possible to walk around outside cinema or housing
    while not being in the main instance. This was being used to grief players by getting them stuck. So if that happened to you, try again now!
    - Made it possible to sit on chairs in apartments.
    - Fixed bug where sitting on tall chairs would make the player sink into the chair.


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Scummunity! ❤ The whole Gamepires team would like to wish you a merry Christmas!

    Eat some cake, play some SCUM and hug some friends! Love & peace to you all! 💕🎅🎉

    Bitte melden Sie sich an, um diesen Link zu sehen.




    Hey, guys! We have just released a hotfix where we fixed some minor issues:

    • fixed the issue where the server crashes on squad respawn
    • players won't be offered the squad respawn option if no one is online


    Cheers!

    Bitte melden Sie sich an, um dieses Bild zu sehen.




    HO HO HO

    Today we are introducing our first version of fortifications, BUT for the system to work as smooth as possible, WE'RE DOING A FULL WIPE. We don't like them either, but to make sure you get the best possible gameplay experience it just has to be done. All characters and items will be wiped. EVERYTHING. R.I.P. Our condolences, but let this Christmas Bitte melden Sie sich an, um diesen Link zu sehen.

    put you back in a good mood!

    We do have some good news, too. First of all, check out this awesome new Christmas key art we have! Thanks Ivona for drawing this for 3 days straight. You're a champ!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    The update will go live in about 2-3 hours!

    Now let's get into the patch and all the goodies you're getting!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Fortifications

    They're here! Yes, they took a while and we're still working on them, but now you'll finally be able to have your place to call home and make it nice and cozy! We'll begin with putting locks on doors, then we'll get to lockpicking, and end with window fortifications. This is how it works:

    • First you'll need to find a nice place somewhere pretty, obviously. Once you get to the door you press Tab, right-click on the door and you'll have the option to buy them.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Once you buy the door you'll be able to lock it. For now, there are 3 types of locks - from an old rusty lock to an enhanced one. And each door can hold up to 3 locks for extra security. Locks cost fame points! Duh, becoming a property owner is never an easy ride.

      • The basic lock can also be crafted.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • So, now you got your house and you put a nice lock on it. Your team mates can visit you without issue. If you're not in a squad and run into a locked door, you can try to break in and then the thievery skill comes into play. Keep in mind that to even start lockpicking you need a lockpick and a screwdriver, and they look like this:

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Improvised lockpick can be crafted from a safety pin, and the normal lockpick can be found in the world. You press the "lockpick" option and this UI will pop up:

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • So now you started to lockpick, and wanna get those juicy Christmas gifts from under the tree - your thivery skill is the key here and it will determine the duration, angle difference and lockpick durability

      • Duration: 2 seconds (No skill) - 4 seconds (Advance +)
      • Angle difference: 1x - 2x the cone size in which the lockpick will be successful.
      • Lockpick durability: 1x - 4x How much strain the lockpick can endure.

        The improvised lockpick has 1 use and a regular lock pick has 5 uses. If you fail to lockpick in time, it will take 1 use from your lockpick.

    • As we said earlier, a player can put up to 3 locks on a door, and if you want to enter a house you need to lockpick all of them. Once a lock is picked it's destroyed and removed.

    • Any door can be bought and locked - you can enter a house that has a room on the top floor that you can't enter through a window, and just lock the door, and you will have a safe place.

    • If you want to have a totally secure place you will need to board the windows as well. For that we also prepared 3 levels of possible fortifications!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • The health numbers are just to show the durability difference between each fortification. You can put a fortification on any window, and it does not matter if you bought a door to that house or not.

    • If a window has a fortification, vaulting is NOT possible through that window.

    • Bullet penetration still applys to fortifications, and takes into account the material used, thicknes of fortifications, and bullet energy.


    Keep in mind that this is the first version of fortifications and that they will be upgraded and changed as time passes!
    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Winter Wonderland!

    The winter season has hit the SCUM island bringing snow with it. This is how it looks now!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    That's not everything, though - you'll also be able to do all sorts of awesome stuff!

    • Making snowballs and having snowball fights. Maybe don't eat the yellow ones.

    • Making a snowman.

    • Making gifts for your special ones.

    • Sledding down a hill! A snow sled can be found around the island but it can also be crafted!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • A cute new emote that goes hand in hand with the gifting season!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

      Bitte melden Sie sich an, um dieses Bild zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Willy Warmer!

    • An old tradition in the mountain parts of Croatia was for women to make Bitte melden Sie sich an, um diesen Link zu sehen.[en.wikipedia.org] (Croatian: Nakurnjak). When men went to work in the outside in the hard, long winter. The Willy Warmers would keep them warm and safe.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • People with the supporter pack will get the elephant warmer, so that the next time you log in you can be in awe of a beautiful piece of clothing, and this lovely Croatian tradition. The elephant one can not be found for now in the world.


    QoL and Balance chagnes!

    • Removed maintainable item expiration in singleplayer

    • Decrease loudness range of AS Val to 50%

    • Squads are now saved into database. (After relogging you should still be in a squad)

    • Teams are now deleted if they have only one or no members

    • CTF events round duration set to 15 minutes

    • Removed sound effects from the admin controlled drone.

    • White event outfit replaced with green in snow areas.

    • Swapped input keys for weapon firing mode and bash (MMB is now for bash, and change fire mode is now Shift + LMB)

    • Due the snow addition in the mountain area the lowest temperature when is sunny is -2 and when its stormy it can go to -10.

    • Removed 5min delay between cargo drop notification and actual start of drop because it was causing possible crashes.

    • Arrow buff, arrows fly bit faster and they start to drop off later. Damage stays the same.


    Bug fixes

    • You can't loot items over walls anymore or any obstacle you need to be able to see them for the item to pop up in vicinity.

    • Fixed most causes for server crashes.

    • Fixed bug with uncrafting bundle of stuff in vicinity while inside of chest.

    • Removed cargo activation reward to prevent fame point farming in Cargo Assault events.

    • Fixed bug where torches would turn off after getting despawned by item virtualization system.

    • Fixed bug where prisoner was getting wet inside the vehicle while raining.

    • Fixed locations where car couldn't get out of yard

    • Fixed bug with singleplayer crash while driving.

    • AK47 and SVD rail cannot be placed on improvised shotgun anymore.


    EAC improvement

    • Further improvement of our anti cheat system.




    Bitte melden Sie sich an, um dieses Bild zu sehen.


    f you encounter problems in SP, try to delete "SaveFiles" folder that is located in:

    C:\Users\<username>\AppData\Local\SCUM\Saved\

    That will delete all SP profiles and might resolve issues in SP.

    Merry Christmas and happy holidays from the whole Gamepires team! Luv ya!




    The patch is live! We're sorry about the delay, but hey! Fortifications! Snow! Sledding! Other new stuff!

    As we are doing a full wipe, it will take longer for the servers to be updated!

    If you encounter problems in SP, try to delete "SaveFiles" folder that is located in:

    C:\Users\<username>\AppData\Local\SCUM\Saved\

    That will delete all SP profiles and might resolve issues in SP.

    Merry Christmas and happy holidays from the whole Gamepires team! Luv ya!




    HO HO HO

    Today we are introducing our first version of fortifications, BUT for the system to work as smooth as possible, WE'RE DOING A FULL WIPE. We don't like them either, but to make sure you get the best possible gameplay experience it just has to be done. All characters and items will be wiped. EVERYTHING. R.I.P. Our condolences, but let this Christmas Bitte melden Sie sich an, um diesen Link zu sehen.

    put you back in a good mood!

    We do have some good news, too. First of all, check out this awesome new Christmas key art we have! Thanks Ivona for drawing this for 3 days straight. You're a champ!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    The update will go live in about 2-3 hours!

    Now let's get into the patch and all the goodies you're getting!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Fortifications

    They're here! Yes, they took a while and we're still working on them, but now you'll finally be able to have your place to call home and make it nice and cozy! We'll begin with putting locks on doors, then we'll get to lockpicking, and end with window fortifications. This is how it works:

    • First you'll need to find a nice place somewhere pretty, obviously. Once you get to the door you press Tab, right-click on the door and you'll have the option to buy them.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Once you buy the door you'll be able to lock it. For now, there are 3 types of locks - from an old rusty lock to an enhanced one. And each door can hold up to 3 locks for extra security. Locks cost fame points! Duh, becoming a property owner is never an easy ride.

      • The basic lock can also be crafted.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • So, now you got your house and you put a nice lock on it. Your team mates can visit you without issue. If you're not in a squad and run into a locked door, you can try to break in and then the thievery skill comes into play. Keep in mind that to even start lockpicking you need a lockpick and a screwdriver, and they look like this:

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Improvised lockpick can be crafted from a safety pin, and the normal lockpick can be found in the world. You press the "lockpick" option and this UI will pop up:

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • So now you started to lockpick, and wanna get those juicy Christmas gifts from under the tree - your thivery skill is the key here and it will determine the duration, angle difference and lockpick durability

      • Duration: 2 seconds (No skill) - 4 seconds (Advance +)
      • Angle difference: 1x - 2x the cone size in which the lockpick will be successful.
      • Lockpick durability: 1x - 4x How much strain the lockpick can endure.

        The improvised lockpick has 1 use and a regular lock pick has 5 uses. If you fail to lockpick in time, it will take 1 use from your lockpick.

    • As we said earlier, a player can put up to 3 locks on a door, and if you want to enter a house you need to lockpick all of them. Once a lock is picked it's destroyed and removed.

    • Any door can be bought and locked - you can enter a house that has a room on the top floor that you can't enter through a window, and just lock the door, and you will have a safe place.

    • If you want to have a totally secure place you will need to board the windows as well. For that we also prepared 3 levels of possible fortifications!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • The health numbers are just to show the durability difference between each fortification. You can put a fortification on any window, and it does not matter if you bought a door to that house or not.

    • If a window has a fortification, vaulting is NOT possible through that window.

    • Bullet penetration still applys to fortifications, and takes into account the material used, thicknes of fortifications, and bullet energy.


    Keep in mind that this is the first version of fortifications and that they will be upgraded and changed as time passes!
    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Winter Wonderland!

    The winter season has hit the SCUM island bringing snow with it. This is how it looks now!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    That's not everything, though - you'll also be able to do all sorts of awesome stuff!

    • Making snowballs and having snowball fights. Maybe don't eat the yellow ones.

    • Making a snowman.

    • Making gifts for your special ones.

    • Sledding down a hill! A snow sled can be found around the island but it can also be crafted!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • A cute new emote that goes hand in hand with the gifting season!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

      Bitte melden Sie sich an, um dieses Bild zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Willy Warmer!

    • An old tradition in the mountain parts of Croatia was for women to make Bitte melden Sie sich an, um diesen Link zu sehen.[en.wikipedia.org] (Croatian: Nakurnjak). When men went to work in the outside in the hard, long winter. The Willy Warmers would keep them warm and safe.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • People with the supporter pack will get the elephant warmer, so that the next time you log in you can be in awe of a beautiful piece of clothing, and this lovely Croatian tradition. The elephant one can not be found for now in the world.


    QoL and Balance chagnes!

    • Removed maintainable item expiration in singleplayer

    • Decrease loudness range of AS Val to 50%

    • Squads are now saved into database. (After relogging you should still be in a squad)

    • Teams are now deleted if they have only one or no members

    • CTF events round duration set to 15 minutes

    • Removed sound effects from the admin controlled drone.

    • White event outfit replaced with green in snow areas.

    • Swapped input keys for weapon firing mode and bash (MMB is now for bash, and change fire mode is now Shift + LMB)

    • Due the snow addition in the mountain area the lowest temperature when is sunny is -2 and when its stormy it can go to -10.

    • Removed 5min delay between cargo drop notification and actual start of drop because it was causing possible crashes.

    • Arrow buff, arrows fly bit faster and they start to drop off later. Damage stays the same.


    Bug fixes

    • You can't loot items over walls anymore or any obstacle you need to be able to see them for the item to pop up in vicinity.

    • Fixed most causes for server crashes.

    • Fixed bug with uncrafting bundle of stuff in vicinity while inside of chest.

    • Removed cargo activation reward to prevent fame point farming in Cargo Assault events.

    • Fixed bug where torches would turn off after getting despawned by item virtualization system.

    • Fixed bug where prisoner was getting wet inside the vehicle while raining.

    • Fixed locations where car couldn't get out of yard

    • Fixed bug with singleplayer crash while driving.

    • AK47 and SVD rail cannot be placed on improvised shotgun anymore.


    EAC improvement

    • Further improvement of our anti cheat system.




    Bitte melden Sie sich an, um dieses Bild zu sehen.







    HO HO HO

    Today we are introducing our first version of fortifications, BUT for the system to work as smooth as possible, WE'RE DOING A FULL WIPE. We don't like them either, but to make sure you get the best possible gameplay experience it just has to be done. All characters and items will be wiped. EVERYTHING. R.I.P. Our condolences, but let this Christmas Bitte melden Sie sich an, um diesen Link zu sehen.

    put you back in a good mood!

    We do have some good news, too. First of all, check out this awesome new Christmas key art we have! Thanks Ivona for drawing this for 3 days straight. You're a champ!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    The update will go live in about 2-3 hours!

    Now let's get into the patch and all the goodies you're getting!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Fortifications

    They're here! Yes, they took a while and we're still working on them, but now you'll finally be able to have your place to call home and make it nice and cozy! We'll begin with putting locks on doors, then we'll get to lockpicking, and end with window fortifications. This is how it works:

    • First you'll need to find a nice place somewhere pretty, obviously. Once you get to the door you press Tab, right-click on the door and you'll have the option to buy them.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Once you buy the door you'll be able to lock it. For now, there are 3 types of locks - from an old rusty lock to an enhanced one. And each door can hold up to 3 locks for extra security. Locks cost fame points! Duh, becoming a property owner is never an easy ride.

      • The basic lock can also be crafted.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • So, now you got your house and you put a nice lock on it. Your team mates can visit you without issue. If you're not in a squad and run into a locked door, you can try to break in and then the thievery skill comes into play. Keep in mind that to even start lockpicking you need a lockpick and a screwdriver, and they look like this:

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • Improvised lockpick can be crafted from a safety pin, and the normal lockpick can be found in the world. You press the "lockpick" option and this UI will pop up:

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • So now you started to lockpick, and wanna get those juicy Christmas gifts from under the tree - your thivery skill is the key here and it will determine the duration, angle difference and lockpick durability

      • Duration: 2 seconds (No skill) - 4 seconds (Advance +)
      • Angle difference: 1x - 2x the cone size in which the lockpick will be successful.
      • Lockpick durability: 1x - 4x How much strain the lockpick can endure.

        The improvised lockpick has 1 use and a regular lock pick has 5 uses. If you fail to lockpick in time, it will take 1 use from your lockpick.

    • As we said earlier, a player can put up to 3 locks on a door, and if you want to enter a house you need to lockpick all of them. Once a lock is picked it's destroyed and removed.

    • Any door can be bought and locked - you can enter a house that has a room on the top floor that you can't enter through a window, and just lock the door, and you will have a safe place.

    • If you want to have a totally secure place you will need to board the windows as well. For that we also prepared 3 levels of possible fortifications!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • The health numbers are just to show the durability difference between each fortification. You can put a fortification on any window, and it does not matter if you bought a door to that house or not.

    • If a window has a fortification, vaulting is NOT possible through that window.

    • Bullet penetration still applys to fortifications, and takes into account the material used, thicknes of fortifications, and bullet energy.


    Keep in mind that this is the first version of fortifications and that they will be upgraded and changed as time passes!
    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Winter Wonderland!

    The winter season has hit the SCUM island bringing snow with it. This is how it looks now!

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Bitte melden Sie sich an, um dieses Bild zu sehen.

    That's not everything, though - you'll also be able to do all sorts of awesome stuff!

    • Making snowballs and having snowball fights. Maybe don't eat the yellow ones.

    • Making a snowman.

    • Making gifts for your special ones.

    • Sledding down a hill! A snow sled can be found around the island but it can also be crafted!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • A cute new emote that goes hand in hand with the gifting season!

      Bitte melden Sie sich an, um dieses Bild zu sehen.

      Bitte melden Sie sich an, um dieses Bild zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Willy Warmer!

    • An old tradition in the mountain parts of Croatia was for women to make Bitte melden Sie sich an, um diesen Link zu sehen.[en.wikipedia.org] (Croatian: Nakurnjak). When men went to work in the outside in the hard, long winter. The Willy Warmers would keep them warm and safe.

      Bitte melden Sie sich an, um dieses Bild zu sehen.

    • People with the supporter pack will get the elephant warmer, so that the next time you log in you can be in awe of a beautiful piece of clothing, and this lovely Croatian tradition. All 3 can be found on the island but the elephant one is highest rarity.


    QoL and Balance chagnes!

    • Removed maintainable item expiration in singleplayer

    • Decrease loudness range of AS Val to 50%

    • Squads are now saved into database. (After relogging you should still be in a squad)

    • Teams are now deleted if they have only one or no members

    • CTF events round duration set to 15 minutes

    • Removed sound effects from the admin controlled drone.

    • White event outfit replaced with green in snow areas.

    • Swapped input keys for weapon firing mode and bash (MMB is now for bash, and change fire mode is now Shift + LMB)

    • Due the snow addition in the mountain area the lowest temperature when is sunny is -2 and when its stormy it can go to -10.

    • Removed 5min delay between cargo drop notification and actual start of drop because it was causing possible crashes.

    • Arrow buff, arrows fly bit faster and they start to drop off later. Damage stays the same.


    Bug fixes

    • You can't loot items over walls anymore or any obstacle you need to be able to see them for the item to pop up in vicinity.

    • Fixed most causes for server crashes.

    • Fixed bug with uncrafting bundle of stuff in vicinity while inside of chest.

    • Removed cargo activation reward to prevent fame point farming in Cargo Assault events.

    • Fixed bug where torches would turn off after getting despawned by item virtualization system.

    • Fixed bug where prisoner was getting wet inside the vehicle while raining.

    • Fixed locations where car couldn't get out of yard

    • Fixed bug with singleplayer crash while driving.

    • AK47 and SVD rail cannot be placed on improvised shotgun anymore.


    EAC improvement

    • Further improvement of our anti cheat system.




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    Patch 1.0.1.4703 - December 19th

    Patch 1.0.1.4703

    - Potential fix to red items staying when cancelling placement.
    - Changed furniture placement method to be more lenient on where you can place things.
    - Added Claim Items to the escape menu. This will finally let you claim your apartments in game! (Known limitation here: Can only claim one apartment type per account, it should be one apartment type per char)
    - Art deposit box should now correctly remove the deposited canvas from inventory much quicker.
    - Fixed missing collision in some corridors.
    - Numerous updates to furniture items to make them easier to place.
    - Players should no longer get stuck on police station counter.


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Patch 1.0.1.4685 - December 16th

    - Enabled consumable effects. Details below. This will be expanded a good deal in the future, including addictions and more effect detail.

    - You can now drink all alcohol sold by the bartender. Watch your step!
    - The drug dealer got his hands on heroin.

    - Marijuana effect is now active, affecting your pupils and giving bloodshot eyes.
    - Fixed initial rotation of preview items in shops and inventory.
    - Added more karaoke songs
    - Karaoke song volume reduced to be better suited for the environment.
    - Fixed a bug allowing you to get stuck in a static crouch while moving


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Hotfix 6 - December 12

    Hotfix 6

    - You can now rebind the key used to enter decoration mode. An indicator will show how to enter decoration mode when it's available.
    - Added a new key binding for toggling the display of the HUD (UI on screen).
    - Holiday wreaths are now available at the furniture store, but only for a limited time.
    - Merry Christmas!
    - Collision update on shelves and other furniture.
    - Fixed that apartments didn't load furniture and items when entered
    - The inventory character preview will now update properly when clothing is changed.


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Patch 1.0.1.4643 - December 10th

    Patch 1.0.1.4643

    -Fixed a major physics engine crash.
    -You can now eat food in the restaurant, although it needs more polish.
    -Players now spawn outside of the hotel when joining a server.
    -Fixed bug where placing non-furniture items in apartments would be lost.
    -Corrected issues with wall decorations.
    -The elevator doors in shaft 2 will no longer block when open.
    -More furniture placement and rotation fixes.
    -Fixed many seats and chairs around the world where positioning was off.
    -Added button sound when calling an elevator.
    -Added sounds to newspaper dispensers.
    -Held items should be cleaned up properly when a player disconnects.
    -The white chess queen is now on the proper tile by default.
    -Overhauled the cinema schedule to include less commercial time.
    -Stage microphones will no longer prevent speech.


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Hotfix 5 - December 8th

    Hotfix 5

    - Adjusted intensity of atmospheric light.
    - Fixed missing paperdoll previews.
    - Improved the way the camera field of view adapts with movement speed.
    - Fixed bug preventing a painting canvas interactivity. Show us your talents!


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Hotfix 4 - December 7th

    Hotfix 3

    - Game process will no longer stay "running" when shutting down
    - Fixed bug where you'd be colliding on floors 4 and 5, in elevator and corridor
    - Fixed dark item preview in inventory during night time
    - Fixed a number of items that should've been able to hang on walls. They should now be correctly placeable.
    - Fixed missing lights in housing corridor 6
    - Player character no longer hovering in login level


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Hotfix 3 - December 5th

    Hotfix 3
    - Logging in off steam friend should now be more stable (ghosting should be gone)
    - A crash on client shutdown has been fixed (FYI internally, should also fix the crash when failing to connect to server)
    - Ghost zones created and placed around busy doorways and elevators (basically you stop colliding with players in these zones)
    - Improved VoIP quality
    - Higher quality item preview rendering in inventory
    - Improved load time of inventory UI
    - Karaoke no longer hearable from apartments


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Hotfix 2 - December 3rd

    Hotfix 2

    • -Big improvements to lighting in the Town Square at night time.

    • -Fixed broken lighting in the penthouse hallway. Remember you can check out all floor plans in the elevator.

    • -Voices are both louder and longer travelling.

    • -Graphical fixes inside the elevators.

    • -Lighting on the cinema screen will now look more appropriate.

    • -Removed the glue from cinema seats.

    • -Again, more server/database stability improvements.

    • -Messages with server connections will show up as intended, telling you what's happening when you click Play.

    • -Fixed a bug which would send you back to character selection when trying to join a server if that server got full after you clicked Play (this happened a lot).


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.

    Hotfix 1 - December 2nd

    Hotfix 1

    • -Fixed a whole lot of crashes! Settings menu crashes, server joining crashes, and the whole lot of them.

    • -Fixed a bug which would make your character invisible. It may still happen from time to time, but will be rare.

    • -Your character slots will now always be populated with your characters when the game starts up.

    • -Fixed an bug causing the user interface to sometimes get stuck when making characters.

    • -Textures on "that dress" are now fixed.

    • -Resolved issues when joining a friend's game through Steam.

    • -Improvements to voice communication quality.

    • -Enormous improvements to server stability.


    Quelle: Bitte melden Sie sich an, um diesen Link zu sehen.